As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that ...
Warner Bros. Games will retain the famous Nemesis System popularized in Shadow of Mordor despite Monolith Productions being ...
Yesterday’s shock news that Warner Bros. had shut down three studios and canceled its Wonder Woman game sent shockwaves ...
Warner Bros. has shut down several studios, but it retains access to the Nemesis patent created by one of them.
Just because Monolith Productions was killed off doesn't mean their Nemesis System is not tied up still with Warner Bros.
Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics in recent memory ...
I maintain that Shadow of Mordor’s Nemesis System is one of the most innovative game mechanics of the past decade and a bit. I think Hideo Kojima is also vying for that crown with the… everything in ...
One of the best game mechanics in recent memory, the Nemesis system from Shadow of Mordor, is locked behind a patent until ...
Despite the cancellation of Wonder Woman and Monolith's closure, Warner Bros. can still hold onto the iconic Nemesis System ...
Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...