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Dragon Age, EA
This Crazy Explanation For Why ‘The Veilguard’ Failed Proves That EA Doesn’t Understand ‘Dragon Age’ At All
“In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who increasingly seek shared-world features and deeper engagement alongside high-quality narratives in this beloved category,” Wilson said in an investor call.
Former Dragon Age developers are not happy with EA CEO's suggestion that The Veilguard should have live service features: 'I'd probably quit'
EA did announce that The Veilguard underperformed, even if expectations were perhaps set a little too high, but blaming this on the game not being a Fortnite ripoff misses the poi
Dragon Age Devs React To EA's Live Service Comments: “I'd Probably Quit”
The Veilguard may have performed below the company's financial expectations. These comments have made their way to the team at BioWare and beyond, and they haven't been received well by key Dragon Age figureheads.
EA Says ‘Dragon Age: The Veilguard’ Failed Because Of No ‘Shared-World’ Features
The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why that happened.
EA is predictably learning the wrong lessons from Dragon Age: The Veilguard's failure
EA continued, "In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who increasingly seek shared World features and de
"I'd probably, like, quit": former Dragon Age leads react to EA's suggestion The Veilguard should have been live-service
Former Dragon Age lead developers have reacted to the suggestion by publisher EA that the series' most recent entry
EA Blames Dragon Age: The Veilguard's Lackluster Sales Performance On It Not Being Live Service
Last week, publisher Electronic Arts mentioned that BioWare's latest game, Dragon Age: The Veilguard, missed sales projections by a whopping 50%. Was the game's lackluster performance due to a bad story? Outdated gameplay mechanics? Apparently, it was because it wasn't a live service game.
Former Dragon Age Writer Comments on Veilguard Live-Service Suggestion
Former BioWare employees respond to EA's recent suggestion that Dragon Age: The Veilguard would be more successful as a live-service title.
EA suggests Dragon Age: The Veilguard might have sold better if it was live-service - so what does this mean for Mass Effect 5?
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the publisher's top brass appear to have suggested.
EA Thinks Dragon Age: The Veilguard Would Have Done Better If It Were Live Service
Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, which reportedly reached 1.5 million players. This was apparently around half of what EA was projecting,
Dragon Age: The Veilguard was loved by "those who played," EA insists, but "it did not resonate with a broad enough audience"
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard – and despite favorable reviews from critics, EA states that the game failed to reach a "broad enough audience.
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on MSN
Legendary Dragon Age writer looks to Baldur's Gate 3 devs while giving EA advice after The Veilguard: "Follow Larian's lead and double down on that"
Just three months have passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard, a ...
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EA should “follow Larian’s lead”, says original Dragon Age writer
The Veilguard was a disappointment to EA, but David Gaider believes the correct path forward was paved by Baldur's Gate.
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on MSN
Weak Performance for ‘Dragon Age: The Veilguard,’ ‘EA Sports FC 25’ Drags Down EA’s Latest Quarterly Earnings and Full-Year Outlook
EA confirmed weak results for its latest quarterly earnings, mainly attributed to a rough start for "Dragon Age: The ...
itc.ua
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Consequences of Dragon Age: The Veilguard – BioWare studio reduced to less than 100 employees and transferred to Mass Effect development
It has become known that after a wave of layoffs, transfers, and dismissals, BioWare has less than 100 employees left. This ...
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