Creative director Hugo Martin told GamesRadar+ that Doom: The Dark Ages is going back to the originalDoom games when it comes to gameplay. That means every projectile is going to count and ...
It doesn't take an expert to see that this game is very much in the same vein as the originalDoom, with its unique art style and brutal combat making it a perfect pick for fans of this genre ...
Due to the limited resources available, it’s not a direct port of Doom. [David] instead took some sprites and map data from the original game, and built a raycasting engine similar to that of ...
Id Software's Marty Stratton and Hugo Martin reveal how the Doom Slayer's origins in The Dark Ages linked back to Doom 1 and Doom 2. ID Software's Marty Stratton and Hugo Martin join us to share ...
Choose between the original midi DOOM and DOOM II soundtracks or the modern IDKFA versions by Andrew Hulshult (including brand-new DOOM II recordings) - Now on the KEX engine - BOOM source ...